2D Physics Engine
A simple 2D Physics engine, written from scratch in C++ using SDL, along with some Lua Scripting. (GitHub project link: https://github.com/aviralgoel/SupremeEngine)
Features set
- Particle Physics
- Simulating Movement
- Adding Force and Force resolution
- Rigid Body Physics
- Collision and Collision Resolution
- Rendering and Textures
- System of Constrainsts / Distance Constraints / Penetration Constraints
- Verlet Integeration
- Optimization