Vulkan Renderer
After finishing the Vulkan Tutorial, I understood how the main concepts of the API work.
I absolutely loved working on this project, and loved learning a lot from all the little challenges that stood in my way.
Github: aviralgoel/Vulkan-Rendering: rendering 3d model in vulkan
Multisampling Antialiasing
Mipmapping
Texture Mapping & Depth Buffering
Vulkan Setup, Validation Layers and the Triangle!
Learning Vulkan can be a challenging endeavor, but I have managed to make significant progress by maintaining a consistent approach. Throughout my learning journey, one skill that has proven to be of utmost importance is the utilization of validation layers for debugging Vulkan errors. This ability to effectively understand validation layers has empowered me to identify and resolve issues
Github
GitHub - aviralgoel/Vulkan-Rendering: rendering 3d model in vulkan